Elemental Boss Slaughterhouse
Your goal is to kill as many bosses as you can!
Each boss has a type (fire/water/grass), and equipping the right energy type deals extra damage to the boss! Fire beats grass, grass beats water, and water beats fire.
CONTROLS:
- Use WASD or arrow keys to move.
- Use number keys or click on item in inventory to equip.
- Use Q/E or click on item in gun inventory to unequip.
AMMO TYPES:
- Large Bullet
- Damage: 6
- Fire Rate: Medium
- Energy Use: 3 per bullet
- Small Bullet
- Damage: 2
- Fire Rate: Fast
- Energy Use: 1 per bullet
- Bomb
- Damage: 10
- Fire Rate: Slow
- Energy Use: 5 per bullet
- Explodes after 1 second or after it hits enemy, whichever comes first.
ENERGY TYPES:
- Fire
- 50% more damage against grass enemies
- 50% less damage against water enemies
- Grass
- 50% more damage against water enemies
- 50% less damage against fire enemies
- 50% more damage against water enemies
- Water
- 50% more damage against fire enemies
- 50% less damage against grass enemies
- 50% more damage against fire enemies
CREDITS:
- Programming by KingRaj4826
- Art by KingRaj4826
- Menu Music: "Save As" by tobylane
- Game Music: "Lady of the 80's" by Grand_Project
- SFX by KingRaj4826
Status | Released |
Platforms | HTML5, Windows, macOS |
Author | KingRaj4826 |
Genre | Shooter |
Made with | GDevelop |
Tags | Arcade, Boss battle, Top-Down |
Average session | A few minutes |
Download
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Click download now to get access to the following files:
elemental-boss-slaughterhouse-windows.zip
elemental-boss-slaughterhouse-macos.zip 89 MB
Development log
- Final Jam VersionFeb 17, 2023
- Bug FixesFeb 17, 2023
- Menus!Feb 13, 2023
- Minor UpdateFeb 11, 2023
Comments
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Great music, matches the engaging action on screen perfectly!
Thanks for the feedback! I just updated the game to a final jam version, so you should check it out!
Tough for my newbie skills but still fun. Good challenge.
Thanks for the feedback! I just updated the game to a final jam version, so you should check it out!
Its fun , but lacks music and sound
I rushed out a version without sound to mainly get feedback on the gameplay itself. I have just now added sounds so I hope it's much more enjoyable now.
I just updated the game to a final jam version, so you should check it out!